My friend pedro ending5/17/2023 ![]() Other than these issues, the game was enjoyable.It takes somewhere in the vicinity of six to seven hours to watch a cinematic playthrough of The Last of Us and its downloadable story expansion, Left Behind. I got stuck a handful of times as I played the various puzzle sections, and often had to die and restart to figure out what I was doing wrong. Lastly, I just felt there were some sections that needed better signposting. Another issue was that in the skateboard sections, it was way too easy to flip off the damned thing, and very difficult to flip it back upright. As a result, I mostly stopped using split aim, and just got more aggressive to compensate for it. This happened on multiple occasions, and each time my Focus meter wasn’t depleted. More problematic was that many times when I would use ZL to split aim, my Focus would abruptly end, and time would speed back up. While it’s true you can remap them, I’m not sure that would help much given the sheer amount of things you need to do. One was what I already mentioned about the complexity of the controls. Though I mostly enjoyed my time with My Friend Pedro, there are a couple of problems that I need to mention. The only real downsides are that the range is shitty and kicking doesn’t seem to contribute to your combo meter. It’s just as fatal as your bullets, just a bit slower. Oh and quick pro tip: if you need to reload and are surrounded, use the kick attack. You’ll also occasionally be able to use explosives found around the levels to great effect, but only if you can shoot them before you get discovered. My favorite portions in the game were when I was swinging from a zip line spraying lead, or using metal signs and frying pans to deflect bullets in crazy directions. It also changes where your guns are aiming, so it’s a bit of a trade off. Your only way of avoiding bullets is using L to dodge, which makes you do a fancy spin. And while you can use your Focus to slow down time, it doesn’t make you bulletproof in the slightest. Mostly this was because the foes in those sections have body armor and rapid-firing guns, so you’ll be mincemeat if you stand there trading bullets with slow firing pistols. For most of the game, I stuck with my trusty pistols, since I love infinite ammo, but the later parts required me to equip my heavy artillery. I felt like I was cast in some John Woo movie, flipping around, surprising foes and dodging goons armed to the teeth. My Friend Pedro is an utter delight when you reach that zen moment and everything is working, but don’t expect that to last forever this is a truly challenging game that expects you to do your absolute best.ĭespite my complaints, I did enjoy the combat. If you think that sounds like a bit much to keep straight, you’d be right, especially when you factor in you can also kick enemies with X and will have sections where you’re riding a skateboard or a motorcycle. Meanwhile, ZR fires your bullets and the right joystick lets you aim your guns. Also, the L button controls your dodge and the ZL allows you to split your aim and shoot in two directions at once. Not only does that joystick control your movement, pressing it activates your Focus mode, where you can momentarily slow down time. ![]() That was mostly because of how many actions are mapped to the left Joy-Con. ![]() I played on the lowest difficulty and still found it very challenging. The combat is the main draw of the game, other than the zany premise, and it asks a lot of you. But if you’re not so careful, the game has plenty of helpful checkpoints where you can respawn after you’re slagged. You have three bars of health, so if you are cautious, you can stay at full health for a very long time. Additionally, you will find healing kits as you progress, though thankfully you have a healing factor, and will recover health so long as you aren’t taking damage. Everything else you’ll need to find more ammo for by taking out goons. Over the course of the game you’ll find many other weapons, such as a pair of uzis, an assault rifle and even a sniper rifle, but your pistols are the only weapons with infinite ammo. Whoever you are, you’re a killing machine, and you quickly find a pair of pistols to prove how adept you are. Thankfully, despite your amnesia, you still have incredible muscle memory. As the game continues, other events transpire that require your skillful execution of other bad people. Turns out there’s a butcher that isn’t very particular about the meat he uses, and your goal is to put him down permanently. Since you’re understandably confused, Pedro explains why you’re there and what your goal is. ![]() Don’t expect how that’s possible to get explained, cause this isn’t that sort of game. You start by waking up in an industrial facility next to a talking banana named Pedro.
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